Monotone Properties of Information Control in a Game with Uncertainty
Abstract
This study sets out to investigate the impact of information control. We used our previous reflexive analysis of a game to find the sensitivity of strategies and utility functions to increasing beliefs about thresholds. The game itself is constructed by using a normal form game and making suggestions on the agents's believes and knowledge weaker. We found domains of parameters where monotonicity of the impact holds too. Together, these results provide important insights into the impact of reflexive analysis on the properties of information control.
Keywords:
game with uncertainty, information control, Nash equilibrium
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Articles of "Contributions to Game Theory and Management" are open access distributed under the terms of the License Agreement with Saint Petersburg State University, which permits to the authors unrestricted distribution and self-archiving free of charge.