Computing the Price of Anarchy in Processor Load Balancing Game with Linear Delays
DOI:
https://doi.org/10.21638/11701/spbu31.2021.06Abstract
This paper considers a generalization of the processor load balancing game also known as KP-model. A linear delay of a processor may depend on not only its load but on loads of other processors. Players choose processors of different speeds to run their jobs striving to minimize job's delay, i.e., the job completion time on a chosen processor. The social cost is the maximum delay over all processors. We propose a computing algorithm of the exact PoA value which can be applied to estimate the POA visually if its exact analytical expression is not obtained yet or it is rather complicated to figure out its formula.
Keywords:
processor load balancing game, Nash equilibrium, price of anarchy, linear functional, computation
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Articles of "Contributions to Game Theory and Management" are open access distributed under the terms of the License Agreement with Saint Petersburg State University, which permits to the authors unrestricted distribution and self-archiving free of charge.