Multistage Game Model with Time-claiming Alternatives
Abstract
The new model of multistage game with perfect information, on aclosed time interval is considered. On each stage of the game player chooses one of the alternatives and time to perform them. The payoffs depend upon trajectory and the time, at which game terminates. As a solution of this game subgame perfect ε - Nash equilibrium is taken.
Keywords:
Perfect information, Nash equilibrium, Time-claiming alternative
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Articles of "Contributions to Game Theory and Management" are open access distributed under the terms of the License Agreement with Saint Petersburg State University, which permits to the authors unrestricted distribution and self-archiving free of charge.